WARNING:  ARCHIVED SYLLABUS FROM SPRING 2016

20 JAN            INTRODUCTION

Lecture: Introduction to Critical Making

Activity: Design Matrix

Handout: Field Activity 01: Hack This Assignment (due 25 Jan)

Signup for Jacobs Hall Maker Pass

25 JAN            CARDBOARD AND FOAMCORE HACKING

Critique: Field Activity 01: Hack This Assignment

Handout/Groups: Provocation 01: Along for the Ride (due 17 Feb)

Tutorial on working with cardboard, foamcore, and adhesives

How to document your work: Intro to using the lightbox

Handout: Foamcore Basics

Critique: In Class Activity: Chance Stand

Handout: Field Activity 02: Sensory Cardboard (due 1 Feb)

Related Material:

DIY Cardboard Furniture
Jim Henson on Making Muppets 1969
Baily Blade Car Design (video 1) (video 2)
How to Make a Cardboard Chair
Collapsible Stool
How to Make a Paper Robin Hood Hat
1001 Things To Do With Duct Tape

27 JAN            PHYSICAL COMPUTING AND MAKING

Readings:

Hiroshi Ishii, Dávid Lakatos, Leonardo Bonanni, and Jean-Baptiste Labrune. 2012. Radical atoms: beyond tangible bits, toward transformable materialsinteractions 19, 1 (January 2012), 38-51.

Huaishu Peng, Jennifer Mankoff, Scott E. Hudson, and James McCann. 2015. A Layered Fabric 3D Printer for Soft Interactive Objects. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI ’15). ACM, New York, NY, USA, 1789-1798.

Leah Buechley and Hannah Perner-Wilson. 2012. Crafting technology: Reimagining the processes, materials, and cultures of electronicsACM Trans. Comput.-Hum. Interact. 19, 3, Article 21 (October 2012).

Amit Zoran, Roy Shilkrot, Suranga Nanyakkara, and Joseph Paradiso. 2014. The Hybrid Artisans: A Case Study in Smart ToolsACM Trans. Comput.-Hum. Interact. 21, 3, Article 15 (June 2014), 29 pages.

Related Material:

Ishii, H. and Ullmer, B., Tangible Bits: Towards Seamless Interfaces between People, Bits and Atoms, in Proceedings of Conference on Human Factors in Computing Systems CHI ’97.

Talking, Walking Objects by Carla Diana, New York Times, 26 January, 2013

Douglas Engelbart’s “Mother of All Demos”
IDEO DeepDive Physical Prototyping

01 FEB            DIGITAL FABRICATION

Critique: Field Activity 02: Sensory Cardboard

Lecture: Laser Cutter Introduction

Lecture: 3D Printer Introduction

Lecture: 3D Modeling Introduction

Lecture: Electronics Introduction

Handout: Electronics Kit

Handout: Field Activity 03: Box It (due 08 Feb)

Related Material:

Autodesk 360 Fusion

Autodesk 123D: 123D Make : 123D Design : 123D Circuits

Arduino

sparkfun : digikey : jameco

BoxMaker for laser cutter

Fab: The Coming Revolution on Your Desktop — from Personal Computers to Personal Fabrication by Neil Gershenfeld, 2007. (selection “The Past”)

03 FEB            ELECTRONICS INTRODUCTION

Lecture: Microcontrollers and Programming

Related Material:

Physical Computing by O’Sullivan and Igoe (chapters 1 & 2)

Make: Electronics: Learning by Discovery by Charles Platt

Making Things Talk by Tom Igoe (selections)

Arduino in a Nutshell by Jan Borchers

Sparkfun Inventors Kit Guidebook

Sound Card Hardware : Arduino Sound Library : More Sound Card Info : PC Sound Converter

Mogees Sound with Contact Microphones

08 FEB            WORKSESSION

Critique: Field Activity 03: Box It

Worksession

10 FEB            COMMUNICATING IDEAS

Lecture: How to Pitch

Lecture: Video Sketches

Worksession

15 FEB            HOLIDAY

NO CLASS

17 FEB             PROVOCATION 01 CRITIQUE

9 groups @ 5 min presentation each (8 min crit)

22 FEB            DESIGN NOIR

Handout: Field Activity 04: Assignment Noir (due 24 Feb)

Dunne, A, & F Raby, Design Noir: The secret life of electronic objects, Birkhauser, 2001. (Sec 3 “Design Noir” pp. 45-56)

Speculative Everything, Design, Fiction, and Social Dreaming, By Anthony Dunne and Fiona Raby Chp 1 and 2 pp. 1-31.

Saul Greenberg, Sebastian Boring, Jo Vermeulen, and Jakub Dostal. 2014. Dark patterns in proxemic interactions: a critical perspective. In Proceedings of the 2014 conference on Designing interactive systems (DIS ’14). ACM, New York, NY, USA, 523-532.

Steve Benford, Chris Greenhalgh, Gabriella Giannachi, Brendan Walker, Joe Marshall, and Tom Rodden. 2013. Uncomfortable user experienceCommun. ACM 56, 9 (September 2013), 66-73.

Handout/Groups: Provocation 02: Move On! (due 16 Mar)

24 FEB            BANG!

Critique: Field Activity 04: Assignment Noir

29 FEB            CLOUDS, MIST, AND FOG

Headlines Activity

Connecting Electronics to the Outside World (demo)

Working with sensors

Making Things Talk by Tom Igoe (selections)

Links:

Processing

Interfacing with mobile devices

Wireless Intro

02 MAR            WORKSESSION

Handout: Field Activity 05: With this Ring (due 09 Mar)

Worksession

07 MAR            AMBIGUITY AND LUDIC DESIGN

Readings:

Phoebe Sengers and Bill Gaver. 2006. Staying open to interpretation: engaging multiple meanings in design and evaluation. In Proceedings of the 6th conference on Designing Interactive systems (DIS ’06). ACM, New York, NY, USA, 99-108.

Bill Gaver, Tony Dunne, & E Pacenti, Design: Cultural Probes, ACM Interactions vol. 6, no. 1, 1999, pp. 21-29.

William Gaver. 2012. What should we expect from research through design?. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’12). ACM, New York, NY, USA, 937-946.

Silvia Lindtner, Garnet D. Hertz, and Paul Dourish. 2014. Emerging sites of HCI innovation: hackerspaces, hardware startups & incubators. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’14). ACM, New York, NY, USA, 439-448.

Related:

Bill Gaver, Designing for Homo Ludens, i3 Magazine 2002, pp. 2-5.

Bill Gaver, Curious Things for Curious People, Goldsmiths Technical Report 2006

09 MAR            X-CRITIQUE

Critique Field Activity 05: With this Ring

Groups cross critique session

14 MAR            WORKSESSION

Worksession

16 MAR            CRITIQUE: PROVOCATION 02

8 groups @ 8 min presentation each (13 min crit)

21 MAR            SPRING BREAK

Spring Break

23 MAR            SPRING BREAK

Spring Break

28 MAR            WEAR ME

Introduction to Final Provocation

Handout/Groups: Final Provocation: Neo-Wearable (Due 3 May)

Lecture: Neo-Wearable

Assignment: Prepare 10 ideas for next class.  One of the ideas must be simple and one “extreme”.  You are free to interpret “extreme” however you like but such “extreme” ideas must not be immediately feasible,  marketable, or perhaps maybe even not desirable.  One slide per idea to be presented in next class.

30 MAR            10 IDEAS

Critique: 10 Ideas

Worksession

04 APR            Radical Media and the Body

Readings:

Tactical Media by Rita Raley, Univ. of Minnesota Press, 2008 (Introduction)

Tactical Biopolitics, Art, Activism, and Technoscience, Edited by Beatriz da Costa and Kavita Philip (Chapter 21: Reaching the Limit: When Art Becomes Science by Beatriz da Costa)

Lukens, Jonathan and Carl DiSalvo. “Speculative Design and Technological Fluency.” International Journal of Media and Learning, Vol. 3, No. 4, (2012): 23-40.

Tsaknaki, V., Fernaeus, Y & Jonsson, M. (2015). Precious Materials of Interaction- Exploring Interactive Accessories as Jewellery Items. In Proceedings of Nordes’ 15: Design Ecologies, Stockholm, Sweden.

Optional:

The Interventionists: Users’ Manual for the Creative Disruption of Everyday Life, Nato Thompson (Editor), Gregory Sholette (Editor), Joseph Thompson (Foreword), Gregor Sholette (Author) (selections)

Chris Harrison and Haakon Faste. 2014. Implications of location and touch for on-body projected interfaces. In Proceedings of the 2014 conference on Designing interactive systems (DIS ’14). ACM, New York, NY, USA, 543-552.

06 APR            Worksession

Lecture: Relays, Motors,  Solenoids, and Power

Worksession

11 APR            Feminist Hacking and Notebooks as Critical Design

Readings:

William Gaver. 2011. Making spaces: how design workbooks work. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’11). ACM, New York, NY, USA, 1551-1560.

Shaowen Bardzell and Jeffrey Bardzell. 2011. Towards a feminist HCI methodology: social science, feminism, and HCI. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’11). ACM, New York, NY, USA, 675-684.

Sarah Fox, Rachel Rose Ulgado, and Daniela Rosner. 2015. Hacking Culture, Not Devices: Access and Recognition in Feminist Hackerspaces. In Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing (CSCW ’15). ACM, New York, NY, USA, 56-68.

Lock, F. Lung, G. Sonnert, and P. M. Sadler, Factors that affect the physical science career interest of female students: Testing five common hypotheses, Phys. Rev. ST Phys. Educ. Res. 9, 020115 (2013).

13 APR            READINGS

Readings: TBA

18 APR            X-CRITIQUE

Cross Critique

20 APR            WORKSESSION

Worksession

Field Trip Reports

25 APR            WORKSESSION

Worksession

27 APR            WORKSESSION

Worksession

03 MAY            FINAL CRITIQUE

3-5pm in 220 Jacobs

05 MAY            FINAL PUBLIC EXHIBITION

2:00 – 3:30pm in 310 Jacobs

Final Materials Due: 6 May 11:59pm

Maker Faire: 15-17 May

 

 

 

 

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