WARNING:  ARCHIVED SYLLABUS FROM SPRING 2015

20 JAN            INTRODUCTION

Lecture: Introduction to Critical Making

Activity: Design Matrix

Handout: Field Activity 01: Hack This Assignment (due 22 Jan)

Important: Bring $125 check for lab fee payable to UC Regents to CITRIS Desk in 3rd Floor Museum (due 27 jan)

Important: Read and sign Waiver of Liability Agreement (due 22 jan)

22 JAN            CARDBOARD AND FOAMCORE HACKING

Critique: Field Activity 01: Hack This Assignment

Handout/Groups: Provocation 01: Counter Culture (due 17 Feb)

Tutorial on working with cardboard, foamcore, and adhesives

How to document your work: Intro to using the lightbox and hackster.io

Handout: Foamcore Basics

Critique: In Class Activity: Chance Stand

Handout: Field Activity 02: Sensory Cardboard (due 29 Jan)

Related Material:

DIY Cardboard Furniture
Jim Henson on Making Muppets 1969
Baily Blade Car Design (video 1) (video 2)
How to Make a Cardboard Chair
Collapsible Stool
How to Make a Paper Robin Hood Hat
1001 Things To Do With Duct Tape

27 JAN            PHYSICAL COMPUTING AND MAKING

Readings:

Hiroshi Ishii, Dávid Lakatos, Leonardo Bonanni, and Jean-Baptiste Labrune. 2012. Radical atoms: beyond tangible bits, toward transformable materialsinteractions 19, 1 (January 2012), 38-51.

Leah Buechley and Hannah Perner-Wilson. 2012. Crafting technology: Reimagining the processes, materials, and cultures of electronicsACM Trans. Comput.-Hum. Interact. 19, 3, Article 21 (October 2012).

Mueller, S., Mohr, T., Guenther, K., Frohnhofen, J. and Baudisch, P. faBrickation: Fast 3D printing of Functional Objects by Integrating Construction Kit Building Blocks, CHI 2014.

Scott E. Hudson. 2014. Printing teddy bears: a technique for 3D printing of soft interactive objects. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’14). ACM, New York, NY, USA, 459-468.

Amit Zoran, Roy Shilkrot, Suranga Nanyakkara, and Joseph Paradiso. 2014. The Hybrid Artisans: A Case Study in Smart ToolsACM Trans. Comput.-Hum. Interact. 21, 3, Article 15 (June 2014), 29 pages.

Related Material:

Ishii, H. and Ullmer, B., Tangible Bits: Towards Seamless Interfaces between People, Bits and Atoms, in Proceedings of Conference on Human Factors in Computing Systems CHI ’97.

Talking, Walking Objects by Carla Diana, New York Times, 26 January, 2013

Douglas Engelbart’s “Mother of All Demos”
IDEO DeepDive Physical Prototyping

29 JAN            DIGITAL FABRICATION

Critique: Field Activity 02: Sensory Cardboard

Lecture: Laser Cutter Introduction

Lecture: 3D Printer Introduction

Lecture: 3D Modeling Introduction

Lecture: Electronics Introduction

Handout: Electronics Kit

Handout: Field Activity 03: My Own (due 05 Feb)

Invention Lab Laser Cutter

Related Material:

Autodesk 360 Fusion

Autodesk 123D: 123D Make : 123D Design : 123D Circuits

Arduino

sparkfun : digikey : jameco

BoxMaker for laser cutter

Fab: The Coming Revolution on Your Desktop — from Personal Computers to Personal Fabrication by Neil Gershenfeld, 2007. (selection “The Past”)

3 FEB            ELECTRONICS INTRODUCTION

Lecture: Microcontrollers and Programming

Lecture: Electronics and Sound (Audio Technical How to Slides)

Related Material:

Physical Computing by O’Sullivan and Igoe (chapters 1 & 2)

Make: Electronics: Learning by Discovery by Charles Platt

Making Things Talk by Tom Igoe (selections)

Arduino in a Nutshell by Jan Borchers

Sparkfun Inventors Kit Guidebook

Sound Card Hardware : Arduino Sound Library : More Sound Card Info : PC Sound Converter

Mogees Sound with Contact Microphones

5 FEB            WORKSESSION

Critique: Field Activity 03: My Own

Worksession

10 FEB            COMMUNICATING IDEAS

Lecture: How to Pitch

Lecture: Video Sketches

Worksession

12 FEB            WORKSESSION

Worksession

17 FEB             PROVOCATION 01 CRITIQUE

8 groups @ 8 min presentation each (13 min crit)

19 FEB            CRITICAL DESIGN

Lecture: Critical Design

Handout/Groups: Provocation 02: Move On (due 19 Mar)

24 FEB            DESIGN NOIR

Handout: Field Activity 04: Assignment Noir (due 05 Mar)

Dunne, A, & F Raby, Design Noir: The secret life of electronic objects, Birkhauser, 2001. (Sec 3 “Design Noir” pp. 45-56)

Speculative Everything, Design, Fiction, and Social Dreaming, By Anthony Dunne and Fiona Raby Chp 1 and 2 pp. 1-31.

Saul Greenberg, Sebastian Boring, Jo Vermeulen, and Jakub Dostal. 2014. Dark patterns in proxemic interactions: a critical perspective. In Proceedings of the 2014 conference on Designing interactive systems (DIS ’14). ACM, New York, NY, USA, 523-532.

Steve Benford, Chris Greenhalgh, Gabriella Giannachi, Brendan Walker, Joe Marshall, and Tom Rodden. 2013. Uncomfortable user experienceCommun. ACM 56, 9 (September 2013), 66-73.

26 FEB            CLOUDS, MIST, AND FOG

Headlines Activity

Connecting Electronics to the Outside World (demo)

Working with sensors

Making Things Talk by Tom Igoe (selections)

Links:

Processing

Interfacing with mobile devices

Wireless Intro

3 MAR            AMBIGUITY AND LUDIC DESIGN

Readings:

Phoebe Sengers and Bill Gaver. 2006. Staying open to interpretation: engaging multiple meanings in design and evaluation. In Proceedings of the 6th conference on Designing Interactive systems (DIS ’06). ACM, New York, NY, USA, 99-108.

Bill Gaver, Tony Dunne, & E Pacenti, Design: Cultural Probes, ACM Interactions vol. 6, no. 1, 1999, pp. 21-29.

Maaret Posti, Johannes Schöning, and Jonna Häkkilä. 2014. Unexpected journeys with the HOBBIT: the design and evaluation of an asocial hiking app. In Proceedings of the 2014 conference on Designing interactive systems (DIS ’14). ACM, New York, NY, USA, 637-646.

Silvia Lindtner, Garnet D. Hertz, and Paul Dourish. 2014. Emerging sites of HCI innovation: hackerspaces, hardware startups & incubators. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’14). ACM, New York, NY, USA, 439-448.

Related:

Bill Gaver, Designing for Homo Ludens, i3 Magazine 2002, pp. 2-5.

Bill Gaver, Curious Things for Curious People, Goldsmiths Technical Report 2006

5 MAR            BANG

Critique: Field Activity 04: Assignment Noir

10 MAR            WORKSESSION

Workshop: Interacting with WiFi

Worksession

12 MAR            X-CRITIQUE

Groups cross critique session

Worksession

17 MAR            WORKSESSION

Worksession

19 MAR            CRITIQUE: PROVOCATION 02

8 groups @ 8 min presentation each (13 min crit)

24 MAR            SPRING BREAK

Spring Break

26 MAR            SPRING BREAK

Spring Break

31 MAR            WEAR ME

Introduction to Final Provocation

Handout/Groups: Final Provocation: Neo-Wearable (Due 7 May)

Lecture: Neo-Wearable

Assignment: Prepare 10 ideas for next class.  One of the ideas must be simple and one “extreme”.  You are free to interpret “extreme” however you like but such “extreme” ideas must not be immediately feasible,  marketable, or perhaps maybe even not desirable.  One slide per idea to be presented in next class.

handout: Field Activity 05: By This Ring (due 9 April)

2 APR            10 IDEAS

Critique: 10 Ideas

Worksession

7 APR            Radical Media and the Body

Readings:

Tactical Media by Rita Raley, Univ. of Minnesota Press, 2008 (Introduction)

Tactical Biopolitics, Art, Activism, and Technoscience, Edited by Beatriz da Costa and Kavita Philip (Chapter 21: Reaching the Limit: When Art Becomes Science by Beatriz da Costa)

Lukens, Jonathan and Carl DiSalvo. “Speculative Design and Technological Fluency.” International Journal of Media and Learning, Vol. 3, No. 4, (2012): 23-40.

Chris Harrison and Haakon Faste. 2014. Implications of location and touch for on-body projected interfaces. In Proceedings of the 2014 conference on Designing interactive systems (DIS ’14). ACM, New York, NY, USA, 543-552.

Optional:

The Interventionists: Users’ Manual for the Creative Disruption of Everyday Life, Nato Thompson (Editor), Gregory Sholette (Editor), Joseph Thompson (Foreword), Gregor Sholette (Author) (selections)

9 APR            Worksession

Critique: Field Activity 05: By This Ring

Lecture: Relays, Motors,  Solenoids, and Power

Worksession

14 APR            Feminist Hacking, Notebooks, and Critical Design

Readings:

William Gaver. 2011. Making spaces: how design workbooks work. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’11). ACM, New York, NY, USA, 1551-1560.

Shaowen Bardzell. 2010. Feminist HCI: taking stock and outlining an agenda for design. InProceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’10). ACM, New York, NY, USA, 1301-1310.

Sarah Fox, Rachel Rose Ulgado, and Daniela Rosner. 2015. Hacking Culture, Not Devices: Access and Recognition in Feminist Hackerspaces. In Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing (CSCW ’15). ACM, New York, NY, USA, 56-68.

James Pierce, Phoebe Sengers, Tad Hirsch, Tom Jenkins, William Gaver, and Carl DiSalvo. Expanding and Refining Design and Criticality in HCI. ACM Conference on Human Factors in Computing Systems (CHI 2015), Seoul, Korea, 2015.

16 APR            WORKSESSION

Worksession

Field Trip Review: Field Trip Slides

21 APR            X-CRITIQUE

Cross Critique

23 APR            WORKSESSION

Worksession

28 APR            WORKSESSION

Worksession

30 APR            WORKSESSION

Worksession

7 MAY            FINAL CRITIQUE

11:30 – 2:00 pm (in class critique)

Location: 2nd floor SDH

2:30 – 4:00 pm (Design Fest 2015)

Location: Moore Lobby, Hearst Memorial Mining Building

Maker Faire – 15-17 May

 

 

 

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